Currency

Currency on the Anarchus server uses a heavily inflated dollar system. Most item purchases from spawn shops are somewhere in the millions (with the exception of starter gear; that's somewhere in the 100k-250k range per piece).

A balance is attached to each player; when a player dies 10% of that balance is dropped.

This in-game currency is the primary currency used by players; it offers the ability to pay with a command, and doesn't require dropping items on the ground for a trade. If players have the /gift command, meeting up isn't even required to do a trade; it can all be done with commands.

Currency Commands

 * /pay [player] [amount] : Pays player the amount out of your personal balance
 * /bal or /balance : Returns your current balance
 * /baltop [page number]: Without a page number, this command will return a list of the top 10 player balances. You can navigate down the list using higher numbers; so if you want to see the next page of top player balances, you can do /baltop 2, /baltop 3 etc

Making money

 * Farming the money and items dropped by mobs
 * Selling items in bulk; with the addition of the farm shop agricultural farms are now somewhat viable.
 * To sell items you right click on a sell sign. You must have the item in the quantity listed or it will not work.
 * Boss fights
 * Raiding and PvP.

Spending money

 * You can spend money in shops located around spawn
 * To buy at spawn shops, you right click on the buy sign. You must have the price in your balance to make a purchase.
 * You can trade with other players using /pay
 * Signs in the Inn at spawn allow you to buy the following (these are late game purchases, all of them cost millions to buy):
 * add sharpness, unbreaking, or mending to weapons and armor custom to the server
 * change time of the server instantly
 * repair armor or weapons custom to the server